Delayed pass routes really caught on fire in last years game due to many players dropping 11 men in pass coverage. In Madden on the 360/PS3 version of the game, they will be just as useful since players on defense can drop 11 men in pass coverage thanks to individual defensive hot routes. In this madden guides review we will show you how to be effective against 11 man drops using delayed routes.
TE Delayed Pass Route Vs Bump-n-Run Man Coverage Part 1
We come out in the I Form Twin WR Max Protect from the Cardinals playbook. The TE (A) runs a delayed route. Just in case you don’t know what a delay pass route looks like, it’s blue in most cases on the play call screen and on the field. The defensive coverage called is Cover 2 Man with bump-n-run coverage. The way we like to run this play is to motion the TE out wide. Once the ball is snapped, the TE will act as if he is is going to pass block. Because of this, he won’t get jammed at the line of scrimmage. After a few seconds of fake blocking, he will then go out on a pass route. At any point after he goes out on his pass route, the pass can be made to him. We throw a bullet pass to the TE, and make the catch for a 7 yard pick up.
Now lets look at another madden guides review to show how to use TE Delayed Pass Route Vs Bump-n-Run Man Coverage. The Strong I Normal TE Delay Drag shows the TE running a delayed drag across the middle. His pass route is blue, but on the play call screen, it’s orange. Don’t worry he still runs a delayed drag route. His pass route is very effective against man coverage. The defensive coverage is Cover 2 Man. Once the ball is snapped, the TE will first block the LE. Watch what happens next. The LOLB who is covering the TE gets confused on what he should do. He will decide to go ahead blitz. Because he decides this, the TE will be left wide open once he runs his drag route. All we got to do is just make sure not to mess up throwing the pass. We make the catch, and have some room to run the ball.
Here is another play to break down the Bump-n-Run Coverage with the TE Delayed Pass route in the madden guides look-back. The TE delayed pass route can also be just as effective against zone coverage. We call the I Form Twin WR Max play again. This time against Cover 3 zone coverage. He goes into pass block first. The TE goes out on his pass route. Notice no defenders are even close to him, that’s because they all drop back since no receiver is running pass routes in their areas underneath. This is very important when running this play or any play where the TE runs a delayed pass route down the field. Be sure not to have any receivers running pass routes his area. This will keep defenders from coming up to defend the pass to the TE. We throw a bullet pass to the TE. We make the catch and pick up a few yards for an 8 yard pick up.
Now that we have broken down the TE Routes let’s take a look at RB Delayed Routes against Bump-n-Run Man coverage in this madden guides review. The RB delayed route can by just as effective as the delayed TE pass route. In the screen shot above, we come out in the Singleback Normal Post Corner out of the Cardinals playbook. The RB (RB) runs a delayed flat route to the left. We use the same pass coverage, Cover 2 Man. We motion the RB out to the left, and snap the ball before he gets set. Watch what happens. The RB will act as if he is going to pass block. The ROLB will blitz, thinking that the RB is pass blocking. This allows the RB to get open once he goes out on his pass route to the flat. We throw the pass to the wide open RB. Notice how much room we have to run. We pick up 12 yards before being tackled.
Here is another RB Delayed pass route to help you rip apart Bump-n-run man coverages in this madden guides review. This doesn’t always happen where the defender covering the RB will blitz. We run the same offensive play against the same defensive plays.The RB stays into pass block at first. But the ROLB does not blitz, instead he goes to cover the RB. We throw the pass to the RB, but only pick up 5 yards this time because the ROLB is there to make the tackle as soon as we make the catch.